DotA Allstars 6.36 has been released for a few days. For regular dotarians, you will realise that there is 2 new heroes added into the taverns. I’m going to introduce all of you to the 2 new heroes, right now.
Character
Razzil Darkbrew- Alchemist
Primary Attributes: Strength
Dmg/Armour @ Level 1: 58-67/3.4
Strength/Intelligence/Agility @ Level 1: 26/17/17
Heroes abilities
Acid Spray – Sprays high-pressure acid across a target area.
ostile units who step across the contaminated terrain take physical damage per second and have their armor reduced.
Lasts 12 seconds.
Level 1 – 10 damage per second, reduces armor by 4.
Level 2 – 20 damage per second, reduces armor by 5.
Level 3 – 30 damage per second, reduces armor by 6.
Level 4 – 40 damage per second, reduces armor by 8.
Unstable Concoction – Taking a few moments to shake up some chemical vials,
the Alchemist lobs one at the target,
stunning it based on how long he shook it up.
Level 1 – Up to 2 seconds channel.
Level 2 – Up to 3 seconds channel.
Level 3 – Up to 4 seconds channel.
Level 4 – Up to 5 seconds channel.
Goblin’s Greed – The Goblin converts the creep’s corpse into gold.
You get more gold for every extra creep you killed in the last 20 seconds.
Cap of 36 extra gold.
Level 1 – 2 bonus gold per enemy, 1 successive bonus gold.
Level 2 – 4 bonus gold per enemy, 2 successive bonus gold.
Level 3 – 6 bonus gold per enemy, 3 successive bonus gold.
Level 4 – 8 bonus gold per enemy, 4 successive bonus gold.
Chemical Rage – The Alchemist causes his Ogre to enter a chemically induced rage reducing base attack cooldown and increasing hitpoints and regeneration.
Lasts 20 seconds.
Level 1 – 1.45 Base Attack Rate and 200 Bonus HP and Regeneration.
Level 2 – 1.3 Base Attack Rate and and 400 Bonus HP and Regeneration.
Level 3 – 1.25 Base Attack Rate and 600 Bonus HP and Regeneration.
Character
Demnok Lannik – Warlock
Primary Attribute – Intelligence
Dmg/Armour @ Level 1: 46-56/2.4
Strength/Intelligence/Agility @ Level 1: 18/10/24
Hero Abilities
Fatal Bonds – Bonds up to 5 enemy units together,
causing damage dealt to any of them to be partially felt by the others.
Lasts 25 seconds.
Level 1 – 6% damage to linked units.
Level 2 – 12% damage to linked units.
Level 3 – 18% damage to linked units.
Level 4 – 24% damage to linked units.
Shadow Word – A single word causes powerful magics to envelop the target. Creates a healing mechanism on a friendly target or damages an unfriendly one. Does not dispel on attack.
Lasts 8 seconds.
Level 1 – Heals 10 or damages 10 hit points per second.
Level 2 – Heals 20 or damages 20 hit points per second.
Level 3 – Heals 30 or damages 30 hit points per second.
Level 4 – Heals 40 or damages 40 hit points per second.
Upheaval (Channeling) – Stirs up inert magic in a target area, channeling the force into a powerful slowing current that grows more powerful with every passing second it’s channeled. Can channel up to 10 seconds and up to 84% slow.
Level 1 – Slows by 7% per second.
Level 2 – Slows by 14% per second.
Level 3 – Slows by 21% per second.
Level 4 – Slows by 28% per second.
Rain of Chaos – Calls an Infernal down from the sky, dealing 100 damage and stunning nearby enemies for 1 second. The infernal lasts 45 seconds, takes reduced damage from spells, has Permanent Immolation and a chance to Pulverize an area on attack.
Level 1 – Summons an Infernal with weak Pulverize and average attack.
Level 2 – Summons an Infernal with a mighty Pulverize and powerful attack.
Level 3 – Summons an Infernal with a devastating Pulverize and deadly attack.
As these 2 heroes are new, you guys can post your own build in the comments below, and let’s share the experience of playing with these 2 heroes.