Warhammer: Mark of Chaos v1.6 Patch released

Warhammer: Mark of Chaos has a new patch. The new patch features bug fixes, tweaks and 2 new features.

Here is the changelog for this version 1.6.
New Features
– Added Flanking and Charge feedback.
– Added indication in the Multiplayer Lobby on list of players of which ones
are in a game.
Fixes

– Fixed several crash, out of sync and other bugs during replays.
– Fixed a bug where the Credits did not load after completing a Campaign.
– Fixed issues in the Tutorial where triggers were broken.
– Fixed a crash in the Multiplayer lobby.
– Fixed a freeze that occured after clicking on the Cancel button in the Create
Army menu after playing a Ladder game.
– Fixed a crash that occured when you attempted to move Gutterunners out of
bounds via their Tunnel ability.
– Fixed minor user interface bugs.
– Music volume balance.
– Fixed a bug where players attempting to join a multiplayer game already
started remained attempting indefinitely.
– Fixed a bug where the Move Speed value was displayed incorrectly in the
game.
– Fixed a bug where some army bonuses were not displayed.
– Changed the orientation of the tower cannons on the Hightower multiplayer
map.
– Changed the location of the rally point of the reinforcement camp in the
center of the Village in Squeeze map.
General Balance Changes

– Ranged units hit heroes more likely.
– Heroes now suffer additional damage when attacked from behind by melee
units.
– Heroes can escape harder from pursuing units.
– Fixed a bug which caused heroes to level up faster than intended.
– Armor upgrade prices for units generally lowered.
– Level upgrade cost for artillery units increased.
Skill Balance Changes

The Empire
– Prayers of Sigmar – Increases the lifetime of Strength of Sigmar by 2 sec
(instead of 1).
– Strength of Sigmar – Lifetime increased from 10 seconds to 15.
– Strength of Sigmar – Cooldown reduced from 60 seconds to 45.
– Strength of Sigmar – Power cost reduced from 300 to 150.
– Fireball – Base chance to hit for area component increased from 10 to 11.
– Fireball – Bonus chance to hit by skill ranks for area component lowered from
5% to 2.2%.
– Fireball – Tooltip corrected. Bonus chance to hit to target is 10%.
– Master of Aqshy – Chance to hit reduced from 5% to 1.4% for every rank of the
skill.
– Conflagration of Doom – Cooldown and power cost increased from 45 seconds and
225 power to 60 seconds and 300 power.
– conflagration of Doom – Inner area damage reduced from 3 to 2 hit points.
– Conflagration of Doom – Inner area base chance to hit increased from 30% to
35%.
– Conflagration of Doom – Outer area base chance to hit increased from 10% to
15%.
– Conflagration of Doom – Outer area bonus chance to hit decreased from 5% to
3%.
– Herald of the Storm – Cooldown and power cost decreased from 30 seconds and
150 power to 20 seconds and 100 power.
– Herald of the Storm – Bonus chance to hit reduced from 10% to 8%.
– Herald of the Storm – Now jumps up to 5 targets at the base rank of the
skill.
– Earthlord – Chance to hit increased from 0.2% per skill level to 0.4%.

Hordes of Chaos
– Wind of Death – Cooldown and power cost increased from 50 seconds and 250
power to 55 seconds and 275 power.
– Lord of Shadow – Fixed skill to the tooltip. This will cause an overall 19%
area radius decrease to the current state of the skill.
– Infernal Storm – Chance to hit decreased from 5% to 4% per skill level.
– Sumptuous Pestilence – Cooldown and power increased from 30 seconds and 150
power to 40 seconds and 200 power.

Skaven
– Warpbombs – Cooldown and power cost reduced from 50 seconds and 250 power to
40 seconds and 200 power.
– Warpbombs – Area reduced from 3.0 to 2.5.
– Warpstone Shower – Damage reduced from 2 to 1.
– Whirling Doom – Cooldown and power cost decreased from 60 seconds and 300
power to 35 seconds and 175 power.
– Whirling Doom – Chance to hit reduced from 40% to 15%.
– Whirling Doom – Chance to hit upgrade reduced from 8% to 3% per level.

High Elves
– Asuryan’s Chosen – Cooldown and power cost reduced from 50 seconds and 250
power to 40 seconds and 200 power.
– Asuryan’s Chosen – Base number of wisps reduced from 7 to 5.
– Asuryan’s Chosen – Duration increased from 15 seconds to 20 seconds.
– Asuryan’s Chosen – Base chance to hit increased from 5% to 10%.
– Wrath of Khaine – Damage to target increased from 1 to 2.
– Wrath of Khaine – The based skill already included the +50% chance to hit to
the target. This has been corrected to the tooltip.
– Wrath of Khaine – Added 1% bonus per skill level to the chance to hit of the
area component of the spell.
– Master of Hoeth – Magic resistance reduced is changed from 2 per skill level
to 1.
– Flames of the Phoenix – Cooldown and power cost increased from 50 seconds and
250 power to 60 seconds and 300 power.

Orcs and Goblins
– Brain Bursta – Cooldown and power cost increased from 20 seconds and 100
power to 35 seconds and 175 power.
– Brain Bursta – Base chance to hit reduced from 15% to 10%.
– Brain Bursta – Bonus chance to hit reduced from 3% per level to 2%.
– Fists of Gork – Cooldown and power cost increased from 50 seconds and 250
power to 60 seconds and 300 power.
– Fists of Gork – Base number of fists increased from 7 to 10.
– Buzzin Swarm – Morale damage reduced from 50 to 25 and bonus per level
reduced from 10 to 5.
Item Changes

– Fixed function of damage reflection of Armor of Retribution.
– Magical infusion potions’ price increased to 150-250-350 gold (minor-.
– Power Stones’ price increased to 250-500-750 gold.
– The cooldown of scrolls increased from 30 seconds to 60.
– Elixir of Invigoration is on a 10 minutes cooldown.
– Potion of Fortitude price increased to 400 gold.

You can download the patch from the following locations.

Filefront
Fileplanet

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