Ubisoft has release the second patch for its famous Heroes of Might and Magic Series.
*** Heroes of Might and Magic V 1.03 patch is out, please proceed to here for details ***
This is the changelog for the new patch.
Changes in patch 1.2 =============== If loading a save from an older version, some fixes will only take effect after map restart. Features added: - Extended tool tips for buildings on the adventure map. - Melee attack performed when holding CTRL. - A hotkey (R) to invoke the creature-hiring interface from any town interface. - All creatures now have a new status (Range), describing the range at which the creature's attack is halved. - A new Video Option: Camera Mode. - A new End of Combat interface. - Hot-seat duel mode. - Hall of Fame. - Two new maps: 'Last Hope' and 'War of The Worlds'. List of fixes: - Multiplayer now works correctly. - Various textual mistakes (descriptions, missing objectives, and messages) were corrected. - Balance was tuned on the following maps: 'The Conquest', 'The Attack', 'The Invasion', 'The Cultists', 'The Triumvirate', 'Defiance', 'Island of One's Own'. - AI can no longer hire Haven heroes on 'The Fall of the King' map. - On 'The Fall of the King' map, the area where Godric is to be brought to fulfil the 'Send Godric to Nicolai' task has been enlarged. - On 'The Cultists' map, the 'Capture any town in one week' task no longer disappears from the list immediately upon completion instead of becoming completed. - On 'The Temptation' map, if the enemy Wizard patrolling the river is killed, the 'Avoid enemy patrols' objective will no longer be automatically completed. - On 'The Refugees' map, one of the objectives was fixed. - On the 'Dragon Pass' map, the 'Defeat All' task is now specified. - On 'The Triumvirate' map, after Zehir's fight with Markal, the message 'You Lost' no longer appears. - On 'The March' map, the hero Grawl can now visit the red key master tent. - On the 'Liberation' map, the AI can no longer hire the hero Narxes. - On 'The Alliance' map, the use of the Instant Travel spell no longer causes the script failure. - On the 'Diplomat' map, losing to AI with the Quick Combat option now fails the mission. - On the 'Maahir's Gambit' map, the AI cannot seize any of the artefacts that are key to the task's completion. - On 'The Refugees' map, a possible problem with non-completion of the main objective was fixed. - On the 'Raelag's Offer' map, the game no longer hangs if Isabel or Markal lose to neutral creatures. - 'The Emerald One' map can now be played after loading a saved game. - On 'The Refugee' map, a possible problem with gaining the Dragon Teeth Necklace artefact was fixed. - The Black Dragons can now be healed by the First Aid Tents. - The model of Shadya was corrected. - When Gating is used, the clone will no longer be a normal creature. - Incorrect message in the 'Rumours' interface in the Tavern was fixed. - The game now renews the list of sessions in the lobby after the player has left the session. - Unreachable Dolmen of Knowledge was fixed on the 'Land of Outcasts' map. - A non-activated dialogue cutscene was fixed on the 'A Tear for Ossir' map. - Mages and Archmages now use their shot ability properly. - Gating works for a lone Horned Overseer now. - The ATB-bar now shows proper information about the turns queue. - The problem fixed with the bottom part of buildings models in the Preserve appears through the water. - When an Archangel dies of 'Harm Touch', he no longer remains hanging over the field. - In Time Pressing mode, the time is now shown. - Texts are no longer duplicated in the chat after leaving the combat. - The puzzle map now works correctly in the Underworld. - The problem with the incorrectly positioned camera at one of the Grass arenas was fixed. - The player can no longer gain two levels of the same skill with one Level-Up. - Summoned creatures are no longer shown in the Combat Results calculations. - Time overlaps with the icon in Dynamic Battle. - The 'Resisted' inscription now appears in the right place. - On 'The Betrayal' map, there is no longer a message when approaching the garrison. - Vampires and Vampire Lords no longer restore their health when attacking Undead creatures. - Heroes now move with the correct sound at x3 speed. - Lethos now uses his Decay ability properly. - It is now much easier to move the cursor to objects. - The user can no longer hear the opponents by using Monolith. - The hero in the Haven town garrison now gains weekly movement bonus from Stables. - The Sphinx' text box was changed. - The player starting the game with the Random Hero option can no longer have a hero already selected by another player. - In the multiplayer game, if one of the players quits while the map is being loaded, the other players can start their session anyway. - The message which appears when a combat is lost to Possessed creatures was corrected. - A Hero leaving a town no longer returns there immediately as sometimes occurred. - The Sparkling Fountain now correctly gives Luck +2. - Objects on the map now have correct tool tips. - Description of the Silent Stalker perk was fixed. - The hero Sinitar now has an accurate description of his 'Catalyst' ability. - The Deep Hydra now restores its health completely. - The error in the description of the Idol of Fortune was fixed. - The spell 'Weakness' is correctly explained in the tool tip. - The hero is no longer able to take troops from allies. - With faster hero movement settings, other map animations are no longer accelerated. - The text was formatted in the 'Ritual Pit' interface. - The Scouts' and Assassins' 'No Range Penalty' are contrary to fact. - Problem with creatures overlapping with fragments of ruined fortifications at the siege arena was fixed. - The Dragon Bone Greaves artefact now gives initiative bonus to melee-fighting creatures. - Damage prediction was corrected. - The error in how the 'Frenzy' spell works was fixed. - The error in how the 'Puppet Master' spell works was fixed. - Numerous minor defects and bugs were fixed. Known issues =============== - Switching off the 'V-Sync' option on your video driver options may cause twitchy animation in Towns if you rotate the camera manually. - Loading a saved game from a different language version may cause broken fonts in menus, or textual information to be shown in a language other than that of the current version.
Alternatively, you can use the auto-update function to update you game. You can reach the auto-update program by click on Start > Programs > Ubisoft > Heroes of Might and Magic V > Check for updates (for v.1.01).