Heroes of Might and Magic V 1.02 Patch released

Ubisoft has release the second patch for its famous Heroes of Might and Magic Series.

*** Heroes of Might and Magic V 1.03 patch is out, please proceed to here for details ***
This is the changelog for the new patch.

Changes in patch 1.2
===============

If loading a save from an older version, some fixes will only take effect after
map restart.

Features added:

- Extended tool tips for buildings on the adventure map.
- Melee attack performed when holding CTRL.
- A hotkey (R) to invoke the creature-hiring interface from any town
interface.
- All creatures now have a new status (Range), describing the range at which
the creature's attack is halved.
- A new Video Option: Camera Mode.
- A new End of Combat interface.
- Hot-seat duel mode.
- Hall of Fame.
- Two new maps: 'Last Hope' and 'War of The Worlds'.

List of fixes:

- Multiplayer now works correctly.
- Various textual mistakes (descriptions, missing objectives, and messages)
were corrected.
- Balance was tuned on the following maps: 'The Conquest', 'The Attack', 'The
Invasion', 'The Cultists', 'The Triumvirate', 'Defiance', 'Island of One's
Own'.
- AI can no longer hire Haven heroes on 'The Fall of the King' map.
- On 'The Fall of the King' map, the area where Godric is to be brought to
fulfil the 'Send Godric to Nicolai' task has been enlarged.
- On 'The Cultists' map, the 'Capture any town in one week' task no longer
disappears from the list immediately upon completion instead of becoming
completed.
- On 'The Temptation' map, if the enemy Wizard patrolling the river is killed,
the 'Avoid enemy patrols' objective will no longer be automatically completed.
- On 'The Refugees' map, one of the objectives was fixed.
- On the 'Dragon Pass' map, the 'Defeat All' task is now specified.
- On 'The Triumvirate' map, after Zehir's fight with Markal, the message 'You
Lost' no longer appears.
- On 'The March' map, the hero Grawl can now visit the red key master tent.
- On the 'Liberation' map, the AI can no longer hire the hero Narxes.
- On 'The Alliance' map, the use of the Instant Travel spell no longer causes
the script failure.
- On the 'Diplomat' map, losing to AI with the Quick Combat option now fails
the mission.
- On the 'Maahir's Gambit' map, the AI cannot seize any of the artefacts that
are key to the task's completion.
- On 'The Refugees' map, a possible problem with non-completion of the main
objective was fixed.
- On the 'Raelag's Offer' map, the game no longer hangs if Isabel or Markal
lose to neutral creatures.
- 'The Emerald One' map can now be played after loading a saved game.
- On 'The Refugee' map, a possible problem with gaining the Dragon Teeth
Necklace artefact was fixed.
- The Black Dragons can now be healed by the First Aid Tents.
- The model of Shadya was corrected.
- When Gating is used, the clone will no longer be a normal creature.
- Incorrect message in the 'Rumours' interface in the Tavern was fixed.
- The game now renews the list of sessions in the lobby after the player has
left the session.
- Unreachable Dolmen of Knowledge was fixed on the 'Land of Outcasts' map.
- A non-activated dialogue cutscene was fixed on the 'A Tear for Ossir' map.
- Mages and Archmages now use their shot ability properly.
- Gating works for a lone Horned Overseer now.
- The ATB-bar now shows proper information about the turns queue.
- The problem fixed with the bottom part of buildings models in the Preserve
appears through the water.
- When an Archangel dies of 'Harm Touch', he no longer remains hanging over the
field.
- In Time Pressing mode, the time is now shown.
- Texts are no longer duplicated in the chat after leaving the combat.
- The puzzle map now works correctly in the Underworld.
- The problem with the incorrectly positioned camera at one of the Grass arenas
was fixed.
- The player can no longer gain two levels of the same skill with one
Level-Up.
- Summoned creatures are no longer shown in the Combat Results calculations.
- Time overlaps with the icon in Dynamic Battle.
- The 'Resisted' inscription now appears in the right place.
- On 'The Betrayal' map, there is no longer a message when approaching the
garrison.
- Vampires and Vampire Lords no longer restore their health when attacking
Undead creatures.
- Heroes now move with the correct sound at x3 speed.
- Lethos now uses his Decay ability properly.
- It is now much easier to move the cursor to objects.
- The user can no longer hear the opponents by using Monolith.
- The hero in the Haven town garrison now gains weekly movement bonus from
Stables.
- The Sphinx' text box was changed.
- The player starting the game with the Random Hero option can no longer have a
hero already selected by another player.
- In the multiplayer game, if one of the players quits while the map is being
loaded, the other players can start their session anyway.
- The message which appears when a combat is lost to Possessed creatures was
corrected.
- A Hero leaving a town no longer returns there immediately as sometimes
occurred.
- The Sparkling Fountain now correctly gives Luck +2.
- Objects on the map now have correct tool tips.
- Description of the Silent Stalker perk was fixed.
- The hero Sinitar now has an accurate description of his 'Catalyst' ability.
- The Deep Hydra now restores its health completely.
- The error in the description of the Idol of Fortune was fixed.
- The spell 'Weakness' is correctly explained in the tool tip.
- The hero is no longer able to take troops from allies.
- With faster hero movement settings, other map animations are no longer
accelerated.
- The text was formatted in the 'Ritual Pit' interface.
- The Scouts' and Assassins' 'No Range Penalty' are contrary to fact.
- Problem with creatures overlapping with fragments of ruined fortifications at
the siege arena was fixed.
- The Dragon Bone Greaves artefact now gives initiative bonus to melee-fighting
creatures.
- Damage prediction was corrected.
- The error in how the 'Frenzy' spell works was fixed.
- The error in how the 'Puppet Master' spell works was fixed.
- Numerous minor defects and bugs were fixed.

Known issues
===============

- Switching off the 'V-Sync' option on your video driver options may cause
twitchy animation in Towns if you rotate the camera manually.
- Loading a saved game from a different language version may cause broken fonts
in menus, or textual information to be shown in a language other than that of
the current version.

You can download the US version patch from Gamespot or you can download the EU version patch from http://www.mightandmagic.com/uk/.

Alternatively, you can use the auto-update function to update you game. You can reach the auto-update program by click on Start > Programs > Ubisoft > Heroes of Might and Magic V > Check for updates (for v.1.01).

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s