Category Archives: Patches

Warhammer: Mark of Chaos has a new patch. The new patch features bug fixes, tweaks and 2 new features.

Here is the changelog for this version 1.6.
New Features
- Added Flanking and Charge feedback.
- Added indication in the Multiplayer Lobby on list of players of which ones
are in a game.
Fixes

- Fixed several crash, out of sync and other bugs during replays.
- Fixed a bug where the Credits did not load after completing a Campaign.
- Fixed issues in the Tutorial where triggers were broken.
- Fixed a crash in the Multiplayer lobby.
- Fixed a freeze that occured after clicking on the Cancel button in the Create
Army menu after playing a Ladder game.
- Fixed a crash that occured when you attempted to move Gutterunners out of
bounds via their Tunnel ability.
- Fixed minor user interface bugs.
- Music volume balance.
- Fixed a bug where players attempting to join a multiplayer game already
started remained attempting indefinitely.
- Fixed a bug where the Move Speed value was displayed incorrectly in the
game.
- Fixed a bug where some army bonuses were not displayed.
- Changed the orientation of the tower cannons on the Hightower multiplayer
map.
- Changed the location of the rally point of the reinforcement camp in the
center of the Village in Squeeze map.
General Balance Changes

- Ranged units hit heroes more likely.
- Heroes now suffer additional damage when attacked from behind by melee
units.
- Heroes can escape harder from pursuing units.
- Fixed a bug which caused heroes to level up faster than intended.
- Armor upgrade prices for units generally lowered.
- Level upgrade cost for artillery units increased.
Skill Balance Changes

The Empire
- Prayers of Sigmar - Increases the lifetime of Strength of Sigmar by 2 sec
(instead of 1).
- Strength of Sigmar - Lifetime increased from 10 seconds to 15.
- Strength of Sigmar - Cooldown reduced from 60 seconds to 45.
- Strength of Sigmar - Power cost reduced from 300 to 150.
- Fireball - Base chance to hit for area component increased from 10 to 11.
- Fireball - Bonus chance to hit by skill ranks for area component lowered from
5% to 2.2%.
- Fireball - Tooltip corrected. Bonus chance to hit to target is 10%.
- Master of Aqshy - Chance to hit reduced from 5% to 1.4% for every rank of the
skill.
- Conflagration of Doom - Cooldown and power cost increased from 45 seconds and
225 power to 60 seconds and 300 power.
- conflagration of Doom - Inner area damage reduced from 3 to 2 hit points.
- Conflagration of Doom - Inner area base chance to hit increased from 30% to
35%.
- Conflagration of Doom - Outer area base chance to hit increased from 10% to
15%.
- Conflagration of Doom - Outer area bonus chance to hit decreased from 5% to
3%.
- Herald of the Storm - Cooldown and power cost decreased from 30 seconds and
150 power to 20 seconds and 100 power.
- Herald of the Storm - Bonus chance to hit reduced from 10% to 8%.
- Herald of the Storm - Now jumps up to 5 targets at the base rank of the
skill.
- Earthlord - Chance to hit increased from 0.2% per skill level to 0.4%.

Hordes of Chaos
- Wind of Death - Cooldown and power cost increased from 50 seconds and 250
power to 55 seconds and 275 power.
- Lord of Shadow - Fixed skill to the tooltip. This will cause an overall 19%
area radius decrease to the current state of the skill.
- Infernal Storm - Chance to hit decreased from 5% to 4% per skill level.
- Sumptuous Pestilence - Cooldown and power increased from 30 seconds and 150
power to 40 seconds and 200 power.

Skaven
- Warpbombs - Cooldown and power cost reduced from 50 seconds and 250 power to
40 seconds and 200 power.
- Warpbombs - Area reduced from 3.0 to 2.5.
- Warpstone Shower - Damage reduced from 2 to 1.
- Whirling Doom - Cooldown and power cost decreased from 60 seconds and 300
power to 35 seconds and 175 power.
- Whirling Doom - Chance to hit reduced from 40% to 15%.
- Whirling Doom - Chance to hit upgrade reduced from 8% to 3% per level.

High Elves
- Asuryan’s Chosen - Cooldown and power cost reduced from 50 seconds and 250
power to 40 seconds and 200 power.
- Asuryan’s Chosen - Base number of wisps reduced from 7 to 5.
- Asuryan’s Chosen - Duration increased from 15 seconds to 20 seconds.
- Asuryan’s Chosen - Base chance to hit increased from 5% to 10%.
- Wrath of Khaine - Damage to target increased from 1 to 2.
- Wrath of Khaine - The based skill already included the +50% chance to hit to
the target. This has been corrected to the tooltip.
- Wrath of Khaine - Added 1% bonus per skill level to the chance to hit of the
area component of the spell.
- Master of Hoeth - Magic resistance reduced is changed from 2 per skill level
to 1.
- Flames of the Phoenix - Cooldown and power cost increased from 50 seconds and
250 power to 60 seconds and 300 power.

Orcs and Goblins
- Brain Bursta - Cooldown and power cost increased from 20 seconds and 100
power to 35 seconds and 175 power.
- Brain Bursta - Base chance to hit reduced from 15% to 10%.
- Brain Bursta - Bonus chance to hit reduced from 3% per level to 2%.
- Fists of Gork - Cooldown and power cost increased from 50 seconds and 250
power to 60 seconds and 300 power.
- Fists of Gork - Base number of fists increased from 7 to 10.
- Buzzin Swarm - Morale damage reduced from 50 to 25 and bonus per level
reduced from 10 to 5.
Item Changes

- Fixed function of damage reflection of Armor of Retribution.
- Magical infusion potions’ price increased to 150-250-350 gold (minor-.
- Power Stones’ price increased to 250-500-750 gold.
- The cooldown of scrolls increased from 30 seconds to 60.
- Elixir of Invigoration is on a 10 minutes cooldown.
- Potion of Fortitude price increased to 400 gold.

You can download the patch from the following locations.

Filefront
Fileplanet

Relic has released version 1.40 patch for Company of Heroes. This patch is expected to release soon after 1.30 patch in order to fix a tank trap bug for version 1.30.

Below is the changelog for version 1.40.

General Fixes

* Both Ranked and Custom games now support random starting locations.
* The in-game server status URL now points to http://www.relicrank.com
* Fixed a bug pertaining to unranked matches counting as Ranked matches.
* New performance and lag indicators have been added to the Online UI.
* A new loading screen has been added which incorporates player names, ranks and loading bars.

Gameplay

* Light Vehicles can no longer be blocked by Allied Barbed Wire and Sand Bags
* Light and Medium Vehicles can no longer crush Axis Tank Traps.
* Fixed bug where Allied*AT Guns could destroy Axis Flak 88s in a single registered hit, regardless of the Flak 88’s health.
* Fixed issue where unfinished defensive structures had 100% health. Also,*Now all unfinished defensive structures take much more damage from all weapons.
* Fixed bug where the Axis Halftrack Flammenwerfer upgrade cost fuel. This was an attribute data error.
* Allied and Axis Snipers can once again kill each other with single registered hits.
* Improved Sherman Crocodile damage against infantry units not in cover

You can download the patch from the following website.

Incremental Update (1.30 to 1.40)
FileFront

Incremental Update (1.20 to 1.40)
Fileplanet 

Full Patch
Fileplanet
Filefront

The new FM 2007 7.0.1 patch is out. The critical fix to this version is the contract bug. You can refer to this post for information on this bug.

This is the 7.0.1 updated changelist (for build 92685) from SI

- Fixed problem when in rare circumstances a players contract end date would change when rejecting a contract
- Fixed crash in network game when client selects ‘Domestic’ in a national team squad screen
- Fixed crash in MLS due to contracts being offered twice
- Fixed problem with certain clubs kits not being displayed correctly
- Fixed random freeze when processing
- Fixed player rejecting contract due to contract length when they were offered the contract they required
- Fixed coach rejecting contract when they were offered the terms they asked for
- Co-ownership deals are now no longer always accepted after being negotiated
- Fixed rare instance of player not accepting or rejecting a contract offer
- Players are now even more less likely to accept a wage drop
- Added a few smaller contract tweaks
- Staff are now less likely to accept shorter contract lengths on the same wage

Editor

- Added Feeder Clubs
- Added read only unique id fields
- Added Is Covered and Has Undersoil Heating fields to Stadium Panel
- Fixed not being able to enter negative club balances
- Number fields now auto select all text when tabbing to them
- Fixed swapping between Ascended/Descended sorting
- Swapping two teams will now also swap their nation

You can download the patch from the SI website.

World of Warcraft

For all the WoWers out there, log on to your WoW account now to download the latest patch from Blizzard. The patch is 492 MB in size.

As the change log is a VERY VERY long list, I will list out the GENERAL changes here only.

Changelog

General

  • All players will have their talent points reimbursed and will have access to new talents throughout their trees; this includes the 41-point talents. Several new abilities have also been added for all classes.
  • All pets will now receive a percentage of their master’s armor, spell damage, spell resistances, attack power, and stamina.
  • Low-level spells cast by high-level players will receive smaller bonuses from +healing and +spell damage.
  • HoTs, DoTs, and channeled spells have been re-balanced to receive a more appropriate (higher) percentage of +spell damage and +healing.
  • HoTs from different sources will now stack (i.e. multiple druids can cast the Rejuvenation spell on 1 target).
  • New item property “Resilience” has been introduced. Resilience reduces your chance to be the victim of a critical strike, and reduces the amount of damage critical strikes do to you.
  • Weapon Skill now does the following:
    • Weapon skill will no longer reduce the percentage damage lost due to glancing.
    • The player will gain 0.1% to their critical strike rating per weapon skill against monsters above their level.
  • When casting a buff on a low level target, the appropriate rank of the buff will automatically be applied.
  • In PvP, Crowd Control effects will last no longer than 12 seconds instead of the full duration, with a chance of a heartbeat resist.
  • Players will no longer lose faction when under the influence of “Mind Control” or the Gnomish Mind Control Cap.
  • Several improvements have been made to the Macintosh client, including support for Multi-Threaded OpenGL on Intel Macs running OS X 10.4.8 or higher.

Summary

  • Revamped PvP Honour System
  • New Talents available; 41 talent points.
  • Looking for Group Tool
  • Arena Skirmishes

You can read the entire patch notes here
For more information on the new interface, Looking For Group, you can visit the Burning Crusade website for more details.

You can check out the latest patch note at the World of Warcraft Patch Note section.

Download Link (Incremental Update fron 1.12.x to 2.0.1)
Filefront
Fileplanet

The popular football management game, Football Manager 2007, has the first patch since its release weeks ago. Patch for FM usually comes with a lot of bug fixes, tweaks. The patch is 80.9MB.

I’m currently working the the FM staff list, which should come handy for your management team.

You can download the patch from these sites.
Filefront

SIGames (A lot of links)
The changelog for this patch is EXTREMELY long, so if you want to read them, you can click the link below. The changelog is obtained from the patch itself.

Read More »

EA has released version 1.06 patch for Battlefield 2142, just several days after the release of version 1.05 patch. This version features minor fix to the game. The patch is approximately 21 MB.

Changelog:
ISSUE FIXES
- Addresses an issue regarding crashes in Titan mode.

You can get the patch from the following web site.

EA has released the second patch for the third Battlefield franchise, Battlefield 2142. The patch version jumped from version 1.01 to version 1.05, seems like there is quite a few changes.

Here is the changelog.

ISSUE FIXES
- Ground Defence kills now count towards Ground Base Defence Ribbon
- Using the Medic Hub now counts towards Silver Medic Excellence Badge
- Silver Titan Destruction - Badge awarded when core is destroyed
- Debriefing End of Round screen displays player stats
- Enemy Squad Leader Spawn beacon is no longer visible on the 3dMap
- Can now bind same key to crouch for common and land vehicles
- User now unable to repeatedly spam a squad leader to join a locked squad
- Spinning tank turret no longer pushes player inside clipped geometry
- Users can play single-player (offline) mode when EA servers are unavailable
- Fixed issue that caused Battlerecorder Playback And Camera Control Interface
function
- Corrected missile silo numbers in Titan Mode
- Squad Leader Spawn Beacon can now be used after a round or map change in
online games
- Missing game information in Swedish and Danish when a mutiny occurs against
your commander added
- Inconsistent game references removed
- BF2142 showing up as Battlefield 2 in Windows firewall exception list fixed
- Patching update message will shut the game down instead of minimize if EA
Link is installed on users machine
- Stats tracking optimizations
- Revised AR’s deviation per bullet
- Titan no longer moveable by the Commander once Titan shields are down
- Installer checks for BF2142 running in the background before installing
patch
- Improved player collision protocol
- Optimized EA Master Server connection calls

Source: Gamespot

Here are the links for the patch.
Filefront
Fileplanet

The new hot racing game, Need For Speed Carbon, has a new patch. The game that you all have been playing is version 1.2 (if you have noticed it).

Version 1.3 brought some changes and fixes. Here is the changelog.

  1. Client side EA Messenger crash
  2. EA Nation registration email field character limit to small for larger email addresses
  3. EA Nation registration CD Key field character limit issue
  4. Issue pertaining to launching Need for Speed Carbon PCCD
  5. Incorrect car names appearing in the Pursuit Tag leaderboards

Source: EA
You can proceed to the EA website for more details and you can download from there too. There are several different versions, depending on where you bought the game.

Else, you can proceed to Gamespot or Filefront (North America Version)

EA has released version 1.41 patch for the popular FPS game, Battlefield 2. This new patch features new contents, bug fixes and some tweaks. There is also a patch for the standalone patch for the standalone Battlefield 2 server.

Battlefield 2 Screenshot from EA

Battlefield 2 version 1.41 patch
Gamespot

Filefront

Fileplanet

The links above bring you full patch, and this patch works for both the original Battlefield 2 and Special Forces.

Battlefield 2 server version 1.41 patch
Gamespot

Below is the change log for this new patch
NEW CONTENT

- New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
- New Server Option: No Vehicles mode

GAMEPLAY TWEAKS

- The vehicle drop has been modified to help prevent exploits such as blocking
enemy vehicles, destroying vehicles and commander assets, or as an alternative
to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.

Read More »

Relic has released version 1.3 patch for Company of Heroes, one of the best real time strategy game of the year. This new patch includes a new multiplayer map, improved replay camera and of course, bug fixes and tweaks.

However, version 1.3 comes with an known problem with tank traps, version 1.4 will solve this problem. GameBlog will bring you version 1.4 when it is release.

You can download the patch from the following links
Filefront
Fileplanet
Gamespot

Please note that the patch that you download from the above links are incremental patch, which mean you need version 1.2 of Company of Heroes in order to patch to version 1.3, using the patch downloaded from these links.

If you need the full patch, you can click on the below links
Filefront
Fileplanet

Here is the change log for this version 1.3

NEW FEATURES
- New multiplayer map: 6P_Seine River Docks
- New and improved Game Replay functionality allows players to view the game
from a selected player’s perspective in slow motion or fast forward. In
addition the game UI can now be minimized to reveal a larger viewing space of
the action going on in the replay. To compliment this, a new Cinematic Mode
allows players to sit back and enjoy the show.
- Cinematic Mode camera - Replay your battles as the game automatically
switches between cinematic camera angles, capturing the sound and fury of war
from the combatants’ perspective.
- IME support for Microsoft Windows XP and Microsoft Windows Vista

IMPROVEMENTS
- Improved SLI performance on Nvidia systems using the latest drivers.

Read More »